Moon Landing Hoax | The Moon Buggy Charade

This is a more in-depth look at some of the technical and scientific reasons for us to conclude the whole thing smells like stinky cheese.

6 thoughts on “Moon Landing Hoax | The Moon Buggy Charade”

  1. Hey man I am really enjoying your videos. Great content. Great presentation. Your analysis of video is excellent. Thank you! Keep it up!

  2. So that makes photos from JAXA and other multinational sources faked too. Amazing how much complicity NASA can muster. Even the Russians aren’t lifting the veil. Thanks Russia for not shattering the make believe. I hope that all future photographs of landing sites and river tracks are redacted to preserve the myth of the myth.

  3. At about 5:30 min in the Moon Buggy Charade video, you have footage of the lander coming up to doc with the command module I think. I agree that video looks hoakey as heck. How can I verify that video is official/presented as real by NASA? Could be useful in waking up other people, but it’s too easy for them to say its probably a “fake fake” if that makes sense. Thanks,

    1. I had somebody else ask the same question. Check the Moon Landing & Background tabs on my site because I think I did post the YouTube video on my site. It’s part of a longer video and the distinct feature is that every segment starts with a “slate” with a picture of a bulletin board or something. I think it’s in that video that I found it.
      Thanks for coming to my site.

  4. I may be way off with this but this set something off in my mind.

    My guilty pleasure is driving games, I’ve got a bit of a “mancave” set up with a PS3, a PS4 and a quite posh force feedback steering wheel. A couple of years ago on Gran Turismo 6 there was a “Lunar Rover Exploration” mode which used a realistic representation of the gravity & physics and the in game engine to give you a playable moon model.

    Straight away when looking at the footage of the rover I realised that either the game physics were way off or the official footage isn’t from the moon. In game, any bump that caused a wheel to leave the surface of the moon caused the rover to leap in the air (in what felt at the time to be) in a realistic representation of the much lower gravity. From the official lunar footage, especially when sped up, not only is this not shown it really doesn’t look any different to an equivalent vehicle under the influence of earth gravity. Either that or the rover has more mass than stated in the official specifications which would be even less likely.

    This may be a whole lot of nothing but I had to mention it. Could possibly be persuaded to do a video using the said mode if it would help but there is plenty of youtube footage of the mode that may be of interest. Happy to add my bald head if it would help though!

    1. I used to play GT3 a LOT. I even had a full Recaro seat and steering wheel setup (with gas & brake pedals). I never played the one with the LRV in it, but I ran into it quite a bit when looking for photos of the “real” rover.

      I know the physics in the GT games was just outstanding, but I thought about it for a long time and I can’t tell if it’s a smoking gun or not. The vehicle we see in the moving picture really dives down when going over bumps as if there is a lot of weight over the front end and you are correct that you would think it would fly higher and stay in the air longer. However, if you adjusted the suspension for the relative weight of the rover on the moon and made it so that the travel downward was set to 1/6th of an Earth setting and then the rebound set to be quite firm, it’s perhaps possible you would see something similar to what we are seeing in the NASA vids. It’s possible, but I still think the car would bounce quite a bit higher and come down much more slowly.

      Thanks for the tip. Cheers.

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